The two ideas, justice and vocation, are inseparable…. It is by way of the principle and practice of vocation that sanctity and reverence enter into the human economy. It was thus possible for traditional cultures to conceive that “to work is to pray.”
We have ritually and ceaselessly sucked the fun and wonder out of learning in a country that is pushing kids into adulthood aimless, goalless, robotic and depressed as a way to feed a system that we now know does not work.
What Banished does differently is strip away all the glitz and glamor of being a mayor, dictator or a god, which is the role you usually take in these games. Instead, you’re the nameless, faceless (but not blameless) overseer of your small group of villagers set in low-tech, medieval-ish era. The mechanism by which they obey your orders is not important; what’s important is that they get to work.
Which brings us back to that famous line: “Get busy living, or get busy dying.” The survival and thriving of your town depends on how quickly and efficiently you set them upon gathering food, building structures to live in and keeping warm in those harsh winters. Sounds simple, right? Oh no, that’s the kind of thinking that will make your little colony disappear quicker than you can say “Roanoke.”
montreal street artist roadsworth tries not only to beautify the urban landscape, often by incorporating existing street markings, but to also make a statement about the illusory urban disconnect from the natural environment. his (literal) street art is both a reclamation of a public space that as cyclists and pedestrians we are taught is dangerous, and a response to the primacy afforded to a car culture that largely dictates the planning of this public space. for his efforts, roadsworth was charged with 53 counts of mischief in 2004.